iOS系统是怎么找到发生触摸事件所在的视图的

触摸发生时,系统首先向根视图发送HitTest:WithEvent:消息,执行过程如下参考这里:

  • It calls pointInside:withEvent:of self
  • If the return is NO, hitTest:withEvent: returns nil. the end of the story.
  • If the return is YES, it sends hitTest:withEvent: messages to its subviews. it starts from the top-level subview, and continues to other views until a subview returns a non-nil object, or all subviews receive the message.
  • If a subview returns a non-nil object in the first time, the first hitTest:withEvent: returns that object. the end of the story.
  • If no subview returns a non-nil object, the first hitTest:withEvent: returns self

触摸事件是如何传递的

image

上图中最底部的View即是在第一步中系统找到的发生触摸事件所在的视图。
如果View存在Ctroller,则先传递给Ctroller,否则就传递给superView.

HitTest:WithEvent:的应用

  • 父视图中有布局重叠的且都可响应用户操作的对象,如:ScrollView and Button,如果Button在ScrollView下面,正常情况下Button是不会成为第一响应者的,如果想让Button可以响应在其布局内的触摸事件,可以在Button和ScrollView的父View中重写hitTest:withEvent方法(参考这里):
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- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event {
CGPoint hitPoint = [_testButton convertPoint:point fromView:self];
if ([_testButton pointInside:hitPoint withEvent:event])
    return _testButton;
return [super hitTest:point withEvent:event];

}//_testButton是指定响应对象的 弱 引用
  • UIView的子类不响应触摸事件,但其子View可以响应。通过设置userInteractionEnabled=NO,可以使UIView子类不响应触摸事件,但其会挟持子View,原因见3)这时,可以通过重写hitTest:withEvent来实现:(参考这里):
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-(id)hitTest:(CGPoint)point withEvent:(UIE:vent *)event {
id hitView = [super hitTest:point withEvent:event];
if (hitView == self) return nil;
else return hitView;
}
  • userInteractionEnabled = NO的作用:使当前的hitTest:withEvent返回nil,其它的类似属性还有:Hidden=YES,alpha<0.01,,事件发生的点在子View的几何范围内,却超过了父View的几何范围(clipsToBounds=NO时可出现此种情况)

参考:

  1. 官方文档

  2. HitTest:WithEvent

  3. HitTest:WithEvent:方法流程